Zero Parades: For Dead Spies

ZA/UM
Lead Designer
Gather your broken network, untangle a web of lies, and prove yourself on the world stage – or blow it all up again.

Gameplay Systems

Zero Parades is an espionage RPG, where you play as a brilliant but tormented operant on one final desperate assignment. As the Principal Gameplay Designer on this project, I have been working closely with the rest of the team to coordinate the development of the core game systems, namely the Skills, the Pressures (which simulate the physical and psychological toll of being an operant) and the dice rolls.

More to come when Zero Parades launches!